Post by The Failure on Aug 14, 2015 3:59:28 GMT
Hey guys,
Here I will leave some Information for us that might benefit us.
I will add or remove stuff here as it comes to my mind and as various numbers change,
depending on usage and production and all that.
Boosters:
Every time we play Stronghold, we will try to activate one of our many Boosters.
Which one in particular we will decide by majority vote.
I will list the Boosters we have available, the amount we have, and the resources required to
produce one of said Booster. (Combat Reserves can only be used at Level 5 or higher.)
Our Current Stronghold level is: 4
Battle Payments: +8% to Credits earned after battle for two hours. - Cost: 380 - Stock: 3
Military Maneuvers: +16% to Free XP earned after battle for two hours. - Cost: 380 - Stock: 1
Tactical Training: +8% to Combat XP after every battle for two hours. - Cost: 380 - Stock: 3
Additional Briefing: +16% to Crew XP after every battle for two hours. - Cost: 380 - Stock: 1
High-Capacity Transport: +4% to Resources earned in Skirmishes for two hours. - Cost: 60 - Stock: 3
Requisition: +2% to Resources after attacking Enemy SH. - Cost: 25 - Stock: 0
Evacuation: +2% to resources kept after losing SH Defense. - Cost: 25 - Stock: 0
Special Instructions: Gives various missions and rewards. - Cost: 280 - Stock: 5
Combat Reserves:
Artillery Strike: Damage/shell: 420, Shell Count: 25, Area Radius: 10m - Cost: 5 - Stock: 20
Airstrike: Damage/Bomb: 420, Bomb Count: 25, Damage Area: 600m² - Cost: 50 - Stock: 10
14/08/2015 Results
Win / Loss: 6 / 6 - Resources earned: 600 - Resources spent: none - Booster used: Battle Payments
15/08/2015 Results
Win / Loss: 4 / 5 - Resources earned: - Resources spent: 560 - Booster used: Battle Payments
17/08/2015 Results
Win / Loss ? / 3 - Resources earned: 981 - Resources spent: 1200 - Booster used: Battle Payments
18/08/2015 Results
Win / Loss ? / ? - Resources earned: - Resources spent: 0 - Booster used: Battle Payments
19/08/2015 Results
Win / Loss 36 / 15 - Resources earned: ~3000 - Resources spent: 1620 - Booster used: Battle Payments
Tactical Training
20/08/2015 Results
Win / Loss ? / ? - Resources earned: ~1200 - Resources spent: 0 - Booster used: Battle Payments
21/08/2015 Results
Win / Loss ? / ? - Resources earned: ~1800 - Resources spent: 760 - Booster used: Additional Briefing
22/08/2015 Results
Win / Loss 0 / 0 - Resources earned: 0 - Resources spent: 0 - Booster used: Additional Briefing
23/08/2015 Results
Win / Loss ? / ? - Resources earned: - Resources spent: 780 - Booster used: Additional Briefing
24/08/2015 Results
Win / Loss ? / ? - Resources earned: ~1000 - Resources spent: 780 - Booster used: Additional Briefing
25/08/2015 Results
Win / Loss ? / ? - Resources earned: 476 - Resources spent: 0 - Booster used: Military Maneuvers
26/07/2015 Results
Win / Loss ? / ? - Resources earned: 628 - Resources spent: 760 - Booster used: Battle Payments
27/08/2015 Results
Win / Loss ? / ? - Resources earned: 618 - Resources spent: 0 - Booster used: none
Here I will leave some Information for us that might benefit us.
I will add or remove stuff here as it comes to my mind and as various numbers change,
depending on usage and production and all that.
Boosters:
Every time we play Stronghold, we will try to activate one of our many Boosters.
Which one in particular we will decide by majority vote.
I will list the Boosters we have available, the amount we have, and the resources required to
produce one of said Booster. (Combat Reserves can only be used at Level 5 or higher.)
Our Current Stronghold level is: 4
Battle Payments: +8% to Credits earned after battle for two hours. - Cost: 380 - Stock: 3
Military Maneuvers: +16% to Free XP earned after battle for two hours. - Cost: 380 - Stock: 1
Tactical Training: +8% to Combat XP after every battle for two hours. - Cost: 380 - Stock: 3
Additional Briefing: +16% to Crew XP after every battle for two hours. - Cost: 380 - Stock: 1
High-Capacity Transport: +4% to Resources earned in Skirmishes for two hours. - Cost: 60 - Stock: 3
Requisition: +2% to Resources after attacking Enemy SH. - Cost: 25 - Stock: 0
Evacuation: +2% to resources kept after losing SH Defense. - Cost: 25 - Stock: 0
Special Instructions: Gives various missions and rewards. - Cost: 280 - Stock: 5
Combat Reserves:
Artillery Strike: Damage/shell: 420, Shell Count: 25, Area Radius: 10m - Cost: 5 - Stock: 20
Airstrike: Damage/Bomb: 420, Bomb Count: 25, Damage Area: 600m² - Cost: 50 - Stock: 10
14/08/2015 Results
Win / Loss: 6 / 6 - Resources earned: 600 - Resources spent: none - Booster used: Battle Payments
15/08/2015 Results
Win / Loss: 4 / 5 - Resources earned: - Resources spent: 560 - Booster used: Battle Payments
17/08/2015 Results
Win / Loss ? / 3 - Resources earned: 981 - Resources spent: 1200 - Booster used: Battle Payments
18/08/2015 Results
Win / Loss ? / ? - Resources earned: - Resources spent: 0 - Booster used: Battle Payments
19/08/2015 Results
Win / Loss 36 / 15 - Resources earned: ~3000 - Resources spent: 1620 - Booster used: Battle Payments
Tactical Training
20/08/2015 Results
Win / Loss ? / ? - Resources earned: ~1200 - Resources spent: 0 - Booster used: Battle Payments
21/08/2015 Results
Win / Loss ? / ? - Resources earned: ~1800 - Resources spent: 760 - Booster used: Additional Briefing
22/08/2015 Results
Win / Loss 0 / 0 - Resources earned: 0 - Resources spent: 0 - Booster used: Additional Briefing
23/08/2015 Results
Win / Loss ? / ? - Resources earned: - Resources spent: 780 - Booster used: Additional Briefing
24/08/2015 Results
Win / Loss ? / ? - Resources earned: ~1000 - Resources spent: 780 - Booster used: Additional Briefing
25/08/2015 Results
Win / Loss ? / ? - Resources earned: 476 - Resources spent: 0 - Booster used: Military Maneuvers
26/07/2015 Results
Win / Loss ? / ? - Resources earned: 628 - Resources spent: 760 - Booster used: Battle Payments
27/08/2015 Results
Win / Loss ? / ? - Resources earned: 618 - Resources spent: 0 - Booster used: none